8 01 20

Today’s topic : eSports teams by 2019 earnings. eSports are a huge cash industry this days and you will amazed by the amounts esports players make.

Topias Miikka “Topson” Taavitsainen started his career as a Dota 2 pro in August 2017 when he played for SFTe-sports and later left for 5 Anchor No Captain roster. While a very talented player, his career did not take off until June 2018 when he joined OG and two months later won his first International. Throughout his career as a professional esports player, Topson earned $5,414,446.17, making him the fifth-highest paid esports player in history at only 21-years of age. Unlike N0tails who also played Heroes of Newerth, all of Topson’s winnings came from Dota 2, including $2,000 he earned by finishing ninth-16th at World Electronic Sports Games 2017 where he represented his nation of Finland. See more details on Top 10 eSports Players 2019.

“Gaming is no longer just a form of entertainment. There are legitimate careers to pursue within this industry, but the paths aren’t always clear,” explained N3rd Street Gamers CEO John Fazio. “This premier esports facility will give Rowan University students and the surrounding community the opportunity to learn both technical and professional skills that will benefit them for the rest of their lives.” “Rowan will work collaboratively with NSG to develop curricula relating to the esports industry, establish internship opportunities, and create club and varsity-level teams,” reports Rowan Today. Through internships both on and off-campus, student-gamers will receive “hands-on training and knowledge in a variety of fields that will prepare them to become leaders in technology, engineering, business, computer programming and even broadcasting as it applies to this emerging industry.” Also in development are certificate programs that will provide students and professionals with credentials and training to work in the esports industry.

In addition to the new esports program, Barry University offers a degree program in Computer Information Systems (CIS) with a Digital Media Concentration that the school thinks will interest esports student-athletes seeking a career in the field. The program prepares students for positions in the gaming industry through courses in Video Game Design, Virtual Reality, 3D Modeling, 3D Animation, Web Animation, and Computer Programming. Barry University is currently recruiting gamers for the Buccaneer esports team.

While Team Secret made most of their money via Dota 2 events, Gen.G were making waves in PlayerUnknown’s Battlegrounds scene, where they won three major tournaments including PUBG World Global Championship 2019, which netted them $2.283 million. Heading into 2020, Gen.G also announced their first CS:GO roster, which will compete in North American CS:GO scene. The roster, while not yet established, does hold a lot of potential, and we can expect Gen.G to appear higher up the list comes December 2020, especially considering they also field two strong teams in Overwatch (Seoul Dynasty) and League of Legends (Gen.G). Find more details on Top 10 eSports Teams 2019.

Swintt, the biggest supplier of content in the iGaming market, has signed a contract of game licencing with the world’s leading provider Unikrn, according to an announcement. Unikrn is a leading esports betting operator, offering bets exclusively on esports games and events, check out our guide here, Unikrn esports review Swintt’s CEO David Flynn said he is happy to announce a continuously growing partnership with the Unikrn brand that has a large market share for betting. Their game will fit right into the casino system from SnittGamify, according to David. We will conveniently connect their games with all the functionalities in the video gaming business with this relationship.

North America will account for $345 million of this generated revenue, while China will generate $164 million. Global esports viewers will total 380 million in 2018. This can be broken down into 165 million esports enthusiasts and 215 million occasional viewers. In 2017, there were 588 major esports events that generated an estimated $59 million in ticket revenues. The largest prize pool was over $25 million Dota 2 International 2018 holds the record for the largest prize pool in esports history, offering $25,532,177.00 to the winner. The total prize money of all esports events held in 2017 was over $112 million. Smaller esports events are also available and tend to be easier to access and cheaper. You can find out about these through social media groups, gaming conventions and through specific gaming communities. Source: https://www.onlineesports.com/.